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miercuri, 10 februarie 2016

CINEMA 4D Studio is the very best that MAXON has to offer 
for professional 3D artists. If you want to create advanced 
3D graphics but need a helping hand to ensure you create 
jaw-dropping graphics quickly and easily, then this is the 
choice for you. 

As well as containing all of the features found in CINEMA 4D Prime, 
Visualize and Broadcast, CINEMA 4D Studio adds advanced character 
tools, hair, a physics engine and an unlimited client network for 
rendering. The result is that CINEMA 4D Studio can tackle any 
project you throw at it with ease. 

All New Features of CINEMA 4D Release 17 


New Variation Shader 
New Display Color Shader 
Filter Shader: New Checkbox to switch color grading on/off 
New Formula Shader 
New Lens Distortion Shader 
New Lens Distortion render effects 
New Take System 
New Token System 
Global Material Override 
Team Render Improvements 
Watermark Post-Effect now support Takes 


New Spline Sketch Tool 
New Spline Pen Tool 
New Spline Arc Tool 
New Spline Smooth Tool 
New Spline Boolean Commands: Substract, Union, And, Or, Intersect 
Spline Mask supports new boolean modes 
Spline Mask now supports more than two splines 
New behavior of the ESC key 
New Trackball navigation mode 
Mesh Check Enhancements 
Poly Pen Enhancements 


New Euler Filter 
New Autotangent modes 
Weighted Tangents 
Fixed Slope Autotangent mode 
Remove Overshoot Flag 
Auto Weighting Flag 
Timeline Enhancements 
New Preferences 
Link Key/Fcurve Selection 
OM Single object linking 
OM Single object linking but displays the tags 
FCurve ListView 
FCurve Non-hierarchical listview 
Tab instead of space bar to switch between Dopesheet/Fcurve 
Improved shift behavior 
Space bar now plays but only when Timeline is active 
The interactive update now also work in Dopesheet mode 
General speedup 
Now there are 2 Timeline commands (to open Dopesheet or FCurve) 
Zoom to cursor 
Extended marker to range markers and added color 
Show tangents of selected curves 
User Data groups are now also displayed in the Timeline 
When the preference „Track Color“ is set to Track Color, 
the tracks names are also colored in the list views 
HPB should now has the correct color order. 
There is a new deselect command so that CTRL-Shift 
A can deselect everything 
The Timeline now remembers the last active area 
(Object area or main area) and then selects/deselect all accordingly 
New „Lock Ratio“ command for locked zooming in FCurve Mode 
- shift toggles between locked/not locked ratio 
Powerslider Enhancements 
CTRL-Shift to create markers 
There are new commands in the context menu of the Powerslider 
Double click in the lower area of the Powerslider extends the range 
to the document range 
Extended markers also displayed in the Powerslider 
Optimized default behaviours 


Erase Brush: New „Erase Masked“ button 
New „Sculpt To PoseMorph“ command 
Grab Brush: New Surface Distance Option 
Stencil Tile Preview 
Flatten Brush: NewFixed Plane Option „Custom Plane“ 
Radial Symmetry supports a custom center point 
Sculpt Brushes now Support Guide Snapping 
Backface Sculpting Option 
Edge Detect Option 
Mask Brush Improvement 
Symmetry Dialog: New „Find nearest point“ option 




Spline Brush SDK Example 
Other Additions 

Motion Tracker 

New Graph View with Top-Down and Graph mode 
Lens Distortion Tool for Camera Calibrator and Motion Tracker 


New OBJ Import/Export with support for materials 
New Sketchup Import 
FBX now supports Takes 
AE now supports Takes 


Integration of the Houdini Engine 

Workflow & Interface 

New Color Chooser 
Bitmap Shader has a new function to locate the file in Finder/Explorer 
"Locate Image..." now works correctly for presets 
Naming tool now also works with Tags, Materials, Layers and Takes 
Enhanced Camera HUD 
Rendersettings HUD 
Attributes Manager: New Layer mode 
Material Editor: Presets for refraction 
The last selected objects gets a different highlight color in the 
Object Manager 
The Texture Manager now can remove links to Textures 
(e.g. Textures in deactivated channels) 
The PictureViewer now also displays the frame number of the rendered frame. 
The rendertime display moved to a more prominent place in the PictureViewer 
The cursor keys can now be used to navigate the Texture Manager 


Metaball Enhancements: New „Line“ and „Triangle“ types, 
„Accurate Normals“ method 
Threaded redraw of texture custom user interface 
Automatic network proxy detection 
Viewport Dither 
New command line parameter to render Takes 
Merge now supports Takes 
New Override Node for XPresso 
New OpenGL base system Context, OpenGL 3.2 required 
Image loaders are now interuptable. This allows early exit for 
threaded user interface updates. 

Minimum System Requirements 

Windows 7 or 8 (64-bit only) on Intel or AMD 64-bit 
processors with SSE3 support; 
Mac OS X 10.8.5 or higher on 64-bit Intel-based Macs; 
4 GB available RAM, OpenGL Graphics card supporting OpenGL 3.2, 
DVD ROM drive. A standard DVD installation can require up to 7 GB 
of hard drive space. 

Operating systems supported by CINEMA 4D R17 

Windows 8.1 64-bit (all versions) 
Windows 8 64-bit (all versions) 
Windows 7 64-bit (all versions) 
Windows 2012 Server 64-bit 

Apple Mac OS X 10.8.5~(and higher) 

CPU minimum requirements for CINEMA 4D R17 

Minimum CPU Windows PC 
Intel Pentium 4 
Athlon 64 

Minimum CPU Macintosh 
Intel Core 2 Solo 

Processors not supported 

Intel Core Solo 
Intel Core Duo 
Intel Pentium M 
Intel Xeon Phi 
Intel Itanium 
Intel Itanium II 
Intel Pentium 
Intel Pentium II 
Intel Pentium III 
Intel 486 
AMD Athlon XP/MP 
AMD Duron 
Power 4 
IBM PowerPC G3 
IBM PowerPC G4 
IBM PowerPC G5 

Graphics cards 

Generally speaking, CINEMA 4D and BodyPaint 3D support all OpenGL 3.2 
-capable graphics cards. Nevertheless, we recommend using a dedicated 3D 
graphics card with an AMD or NVIDIA chip set. 
High-performance graphics chips are currently already available 
in mid-range laptops. 

Make sure that you always use the most current certified graphics card 
driver (no beta versions). 

To find out more about processing speed, CINEBENCH test results can be 
found online. 

Important notice 

MAXON is not responsible for the compatibility of individual graphics cards 
with the OpenGL mode. Due to the large number and types of available chip 
sets, operating systems and driver versions we cannot guarantee the 
compatibility of all systems. 

The technical specifications of MAXON products are constantly changing. 
Please use the most current version of the software to test its 
compatibility on your computer. 

Regarding NVIDIA 3D Vision 

A quad buffered graphics card is required to use NVIDIA's 3D Vision Shutter 
glasses for viewing the stereoscopic display in CINEMA 4D. 


- Burn or mount with D-Tools or PowerISO. 

- Open crack.rar to choose serial for type of installation

- Install

- Unrr Crack.rar. 

- Check Crack/install.txt. 

- Ok, It's Activated! 

Torrent Free Download Here

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