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F.E.A.R. Perseus Mandate is a stand-alone expansion pack for the psychological horror first-person shooter video game F.E.A.R. The expansion was developed by TimeGate Studios, the same development team behind the first expansion, F.E.A.R. Extraction Point.[2]
The game follows the exploits of a new player character, a member of a secondary F.E.A.R. team sent in to investigate Armacham's Perseus Project. The game takes place during the events of the original F.E.A.R. as well as the Extraction Point expansion pack. New introductions to gameplay include friendly A.I.-controlled characters who fight alongside the player character, as well as a new faction of enemies. The sequel to F.E.A.R., F.E.A.R. 2: Project Origin, ignores the events of both expansion packs

F.E.A.R. Extraction Point is an expansion pack for the psychological horror first-person shooter video game F.E.A.R., published by Vivendi Universal and developed by TimeGate Studios (rather than Monolith Productions, the developers of F.E.A.R.). It was released on October 24, 2006 for Microsoft Windows and requires the full original game in order to be played. Also, a stand-alone single player demo has been previously released. The expansion was ported to the Xbox 360 and released as part of the F.E.A.R. Files package[1] on November 6, 2007.
This expansion owes its name to the game's ultimate goal for the player, to reach the extraction point and leave the city where the adventure takes place. Extraction Point adds new weapons, enemies, and single-player levels, but no new multiplayer content. Additional improvements were also made to the enemy artificial intelligence.[2] The sequel to F.E.A.R., F.E.A.R. 2: Project Origin, ignores the events of both expansion packs


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